Quick Review – RWBY: Grimm Eclipse

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I tried out the RWBY game last night. Only complaints really are the movement system leaves something to be desired (lack of good animation transitions and there’s that “ice skating effect” à la Fallout 3/ New Vegas/ Oblivion), and it needs a save system, since quitting the game at any point loses all progress (still Early Access, so understandable). Also still a lack of any real story or goals other than “run through the level and kill everything”. There is dialogue as you go along, and there is some hint of a story, but I haven’t gotten far enough yet to see how fleshed out that is currently. Also, the like two or three songs that play during gameplay are great, but get repetitive.

I played both the regular version and the combat revision beta. The regular was pretty fun, very satisfying combat. The revision was definitely more polished in a few areas, and I liked the counter system they borrowed from Assassin’s Creed. However, the new way skills are handled is really sloppy. You can tell they’re still just experimenting and testing the waters.

All that said, if you’re a RWBY fan, check it out. They say it’s going to get more expensive as they add updates, and the state it’s in right now is pretty fun. The combat revision is different enough from the regular that I can tell they’re putting hard work into improving the game, and it’s only going to get better from here.

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~ by The Retro Gamer on March 28, 2016.

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